Hi everyone.

Hi everyone.

Hi everyone. I have recently run a US game settled in the dresdenverse. the group was composed by a white council guardian (wizard), a changeling (Fae), a Specter (a dead wizard), a white court vampire (Vamp) and a mortal (Aware). Everything revolves around a inminent conflict between the local faeries (a gargyles-like faeris that turn to stone during the day “wink-wink”) and the werewolfs. the local white council and everyone want to stop this conflict because the consecuence could be awful. Some local faeries are desapearing during the day and they blame the wolf for that, because they have always been enemies in the past, but now thay have a sort of truce that the wolf “broke”, at least , this was what the faeries believe.

Actually, the faeries are disapearing because a vampire is using an ancient vampiric magic tome and the faeries are the ingredients, and she is blaming to the wolf for that.

The game was super political, everyone were very nervous and the party keep together solely for the debts interwined between the character. The game tasted really to dresdenverse and it was amazing.

GREAT GAME!

In the NPC section, therules talks about weakness and special abilities for NPC.

In the NPC section, therules talks about weakness and special abilities for NPC.

In the NPC section, therules talks about weakness and special abilities for NPC. This make me think about how to treat weakness and special abilities for PC. Let it out is a very good way to treat powers that PC don’t have explicitly in their character sheet (for example: Supersenses for vampires and walking through walls for specters). But what about weakness? The sun for vampires, Cold iron for Faes? As a GM I just need to introduce these things like threats? For example if Fae face a mortal armed with a cold iron weapon and the character want to escape ask him to keep his cool and go on? The sun for vampires could be a great and automatical source of damage and blessed water a pain in the ass for tainted?

Finally, how to treat damage for specter. If a Specter is not material, material weapon shouldn’t cause damage to him, right?

Hi Again! I have some new doubts about rules:

Hi Again! I have some new doubts about rules:

Hi Again! I have some new doubts about rules:

1) Which faction i must mark when a intimacy move is triggered?

2) What about these descriptors that gang advancement benefits have? Unruly demonic, savage urge to hunt, etc.) I couldn’t find anything in group rules about this.

thanks!

I have some doubt about the Hunter Corruption move “Divided I Stand”.

I have some doubt about the Hunter Corruption move “Divided I Stand”.

I have some doubt about the Hunter Corruption move “Divided I Stand”. What does it means “Mark corruption to advance unleash an attack and keop your cool for the scene. How do you advance a move :S? Maybe I am missing something because I’m not a native english speaker :S