I’m slowly assimilating the rules as I’m reading the book. (I’m totally enjoying myself btw).

I’m slowly assimilating the rules as I’m reading the book. (I’m totally enjoying myself btw).

I’m slowly assimilating the rules as I’m reading the book. (I’m totally enjoying myself btw).

I have 3 questions (as of now lol):

-When creating a character and marking the initial role, do we ignore the fictional effect attached to it?

-If a Wonder gets completed and the change of Age gets triggered, do we only use the Wonder rules and apply the Fortunes and Trials attached to the Wonder or do we do both the standard Trials and Fortunes and also attached Wonder’s Trials and Fortunes?

-For shorter games (about 4 sessions), would it be ok to let characters start with the Inheritance advance choice? (Effectively given starting characters 3 moves to start with).

Thank you!

Has anyone made move playsheets for Primal Pathways?

Has anyone made move playsheets for Primal Pathways?

Has anyone made move playsheets for Primal Pathways? I can only find the playbooks in my DrivethruRPG-download. My players are going to get extremly confused about the whole Lore/Legend-stuff if we play with the Legacy sheets.

Just finished my first session of Rhapsody of Blood at the table with a couple of friends.

Just finished my first session of Rhapsody of Blood at the table with a couple of friends.

Just finished my first session of Rhapsody of Blood at the table with a couple of friends.

I love the way the playbooks created this palpable world around us, it was great!

I just have a couple of questions.

1. When it comes to defensive quality reactions like:

”deflect a blow” – it feels wierd to triggee that. On a 6- it’s kind of already established that the blow probably does not connect. Using it at any other time feels like misusing golden opportunities.

2. Do we use the exploration moves even in battles with acolytes and regents?

I was thinking about how a Pokemon hack would look like.

I was thinking about how a Pokemon hack would look like.

I was thinking about how a Pokemon hack would look like.

Family = trainer and explorer = pokemon.

Pokemons could be 3 quick characters, maybe with a litle more depth. Or one main playbook with 3 quick characters that you swap in into the main playbook when you switch pokemons via a move.

This would open a more pvp like game I think. Like a combination of Rhapsody of Blood and Primal Pathways.

I was thinking of trying my hand on GMing Primal Pathways in a play-by-chat over at https://www.rolegate.com/.

I was thinking of trying my hand on GMing Primal Pathways in a play-by-chat over at https://www.rolegate.com/.

I was thinking of trying my hand on GMing Primal Pathways in a play-by-chat over at https://www.rolegate.com/.

I have decent experience in GMing at a table, but this would be my first try doing it online.

Just checking if we have any interested players here who are familiar with the rules already who’d care to join.

https://www.rolegate.com/

Hey everyone, just wanted to give a heads up – I’ve updated my fillable google sheet based sheets to not only have…

Hey everyone, just wanted to give a heads up – I’ve updated my fillable google sheet based sheets to not only have…

Hey everyone, just wanted to give a heads up – I’ve updated my fillable google sheet based sheets to not only have Family sheets, but now also have fillable character sheets. Hope they help! Let me know if you see any issues/have any questions!

https://docs.google.com/spreadsheets/d/1vxwJvG1ddqtiK5GW-BQtntJJNH8zOGKvsD8BN3ZbtrI/edit#gid=305957292

Favorite expansion books? Does anyone find a specific book adds more options/creativity than any other?

Favorite expansion books? Does anyone find a specific book adds more options/creativity than any other?

Favorite expansion books? Does anyone find a specific book adds more options/creativity than any other?