Running (and playing) Masks at Gen Con was a blast! Some highlights:

Running (and playing) Masks at Gen Con was a blast! Some highlights:

Running (and playing) Masks at Gen Con was a blast! Some highlights:

*Brendan Conway is delightful in person, and listened appreciatively to us telling him about our home campaign (particularly the Time Sloth).

*In a session I GM’d, the Delinquent pretended he was too cool to use the silly name the others had come up for the their team, the Galactic Acrobatic Ranch-hands (GAR). At the very end of the session, in a gesture of good will, he pulled back his sleeve and showed the Legacy the GAR tattoo he’d gotten.

*In a session I played, I got to try out the Star playbook with Sam Seraph, a streaming sensation with six unearthly purple wings. Sam was (briefly) arrested by AEGIS at the conclusion of the mission, and was gagged for mouthing off. This radicalized him against AEGIS, so in my end-of-session scene I narrated Sam addressing his audience about the need to overthrow AEGIS’s fascist regime, and hawking half-face masks styled after his gag and branded with his purple wing insignia.

*In another session I GM’d, the Transformed rolled a miss on Pierce the Mask while trying to literally break a villain’s mask. I said, “Yes, you break open the mask, but what you see is someone gaunt and pale like you, clearly someone who underwent the same transformation. He fixes you with a look of deep betrayal. Take a powerful blow.” It was awesome.

I need help figuring out a villain’s powers.

I need help figuring out a villain’s powers.

I need help figuring out a villain’s powers. In my campaign the PCs are going up against a government super-soldier conspiracy called Project Aladdin, and they went to talk to a super-soldier who defected from them (and was in the hospital after a fight with these same PCs, long story) when two superpowered government agents showed up to silence the defector. I find I run best when I make things up as I go, so I hadn’t really planned the agents out in advance, but once the fight started I went with my gut and had one of the agents draw a sword out of nowhere, deciding on the spot that his power was to summon weapons. Our session ended before the second one could show their power.

One of the players had been looking through a random superhero name generator and reading off a bunch of silly names, among which were Giant Katana and Heart Stealer. And when I had the first agent summon his sword, the players got very excited about the idea that those were the two agents. I’m not using those for their actual codenames, but since it excited my players I want to embrace the idea. Obviously the sword-summoning guy is Giant Katana, so the one who has yet to show his power is Heart Stealer.

The first possible power that comes to mind for Heart Stealer is some kind of mind control, but I find mind-controlling villains are a pain to run. The second possibility is some kind of psychic surgery, where he can remove, insert or rearrange things inside a target’s body just by touching them, for example literally stealing someone’s heart. It’s a cool power, and fitting for a government assassin, but with something like that I don’t know how to keep him from just instantly killing any PC he lands a hit on. So I need to either find a way to nerf that, or come up with a different power for him. Any suggestions?

Big session of our campaign.

Big session of our campaign.

Big session of our campaign. Panic (The Delinquent, changing to the Doomed) reconnected with her hometown friend Margot. Then Panic used her Moment of Truth to spring a trap and sever her connection with her doppelgänger Sapphire…but caused a rift in her team in the process.

Torq (The Nova) and Halfpenny (The Transformed) discussed their respective new bodies (Torq in a much more humanoid body, Halfpenny in more monstrous shape), then got arrested by F.A.T.E. for the damage they’ve caused. They get a chance at redemption when Porpentine runs amok.

It turned out the battle was a set-up, part of Panic’s trap for Sapphire—which she’d coordinated with F.A.T.E. and The Forge, but not her teammates! F.A.T.E. and The Forge argue about where to hold Sapphire, with Sonia (The Soldier) taking The Forge’s side next to Candelabra.

The Rime Court makes a dramatic move: The hand of Ultimatus appears above the city, and fires a tractor beam into the F.A.T.E. Dorm. Captain Bowmaster (The Beacon) charges in, sees the hand is tractoring up the Fairy Mirror, and, mid-leap, fires a bomb arrow right at the Mirror—

—Boom. The mirror shatters. A sinister voice seems to whisper, “I can work with this.” Mirror shards fly all over the city, and icy rifts blossom from them. End of session! To be continued…

Went back to illustrate a Masks session full of battles fought, new powers developed, identities revealed, and…

Went back to illustrate a Masks session full of battles fought, new powers developed, identities revealed, and…

Went back to illustrate a Masks session full of battles fought, new powers developed, identities revealed, and disturbing visions granted.

Pictured clockwise starting in center: Kid Cyclone (Legacy, gust star) rescuing her cousin, Captain Bowmaster (Beacon) reveals his identity to his mother, Torque (Outsider) develops a flame-body power, Sonia (Bull) confronts a horned hunter of the Rime Court, Panic (Delinquent) weathers the blow of an icy attack but receives a disturbing vision, and Halfpenny (Protégé) kicks away Rogue Wave’s harpoon gun.

One of the highlights of DexCon this weekend was playing Masks as a PC for the first time.

One of the highlights of DexCon this weekend was playing Masks as a PC for the first time.

One of the highlights of DexCon this weekend was playing Masks as a PC for the first time. I played a haughty Outsider: Xanthea, a demi-goddess raised on Hyper Olympus. She had stunning beauty (a divine radiance she could dial up and down) and alien weaponry (A golden discus that responded to her mental commands).

I’m GMing my home campaign, so it was a treat to be a player character here. Many thanks to the GM and other players of this one shot!

Had my session 1 GMing masks this weekend.

Had my session 1 GMing masks this weekend.

Had my session 1 GMing masks this weekend.

My team: Tsunami

Loto Manuia / The Duke (Beacon) – Big Hawaiian football offensive lineman who is friends with everyone.

“Kelly” Min Sun Yoon / Blink (Janus) – Korean girl with anti-mutant tiger-mom who has x-rary vision, superhearing, and can teleport short distances.

Jo Nakamura /Samurai (Soldier) – Japanese genderfluid AEGIS foster, being raised by the Smiths

Yuliu “Jane” Chu / Lightshow (Newborn) – AI/Android living with the woman who created the AI, has solid light manipulation powers.

Started off with the Smiths informing Jo over breakfast that they were going to be away on assignment, not sure how long. When Jo got home from school, “Auntie Jessie” was there. She was super-cool, and gave Jo access to all kinds of AEGIS stuff, weapons, technology, and information, that the official channels had been denying.

She gave orders to find out more about the girl at school who just developed powers and determine how to proceed. It took a while before the Smiths got the text Jo sent asking them about Auntie Jessica and responded with “WHO?” When the AEGIS agents suspected Carbine was in their house, we ended with a cliffhanger scene for Jo as the Smiths texted “GET OUT NOW!”

Liam Lyans, the school’s most popular boy, football quarterback, Student Council president, etc., is screwing up everything. He fails a math test and his GPA drops so low that he’s off the team and prohibited from participating in any extracurricular activities. Cheerleader Willa Weston can’t date someone who’s not on the football team, so she publicly breaks up with him. She immediately marches up to Loto and declares “It appears I need a date for Homecoming.” He strong-arms her. “That’s my boy, Liam, I gotta have his back. Good luck getting a date.” She’s furious and humiliated by this and declares him blacklisted.

Jane, being an AI, had no trouble scoring 100% on her math test, but on the custom move, she rolled a 6, so that meant that Christy Price cheated off her test – badly – and also scored 100%. They were both called to remain after class and explain. Jane had no idea what was going on. Christy tried to throw her under the bus, but it backfired. As punishment, because the world isn’t fair, Jane was forced to tutor Christy (and Liam, as it turned out). She was made from educational software, originally, so she’s really good at it, but the students she’s working with are difficult.

Jane found an angsty love-note in her locker. She didn’t try to figure out who wrote it or show it to anyone except her mom. She did prevent the school bully from picking on the class butt-monkey, and got him to hospitalize himself trying to kick her ass. He punched where her face had been, hit the wall instead, then cracked his nose trying to headbutt her. Her guess is that the note might be from the kid she helped, but the line about not knowing he exists confuses her.

During Social Studies, Jennifer Stone cries out and suddenly everyone and everything in the class is pushed away from her and pinned to the walls and windows (which are cracking). Loto tries to fight his way toward her – this is what offensive lineman do, after all. Plus he has experience withstanding Hawaii waves. Kelly is pinned against the window. She could teleport and be fine, but that would expose her, so she simply pushes against the gravity and climbs off the window, helping other kids off in the most mundane way, saving them just before Jennifer’s powers lash out again flinging Loto to the ceiling and exploding the windows. The team take turns getting their friends safe and trying to comfort and support Jennifer, calming her enough to stop her power flare. Most of the class is rushed off to the nurse. Loto volunteers to stay with Jennifer (bringing her with the crowd could be bad). She dismisses him and asks Kelly to talk, saying she’s not sure the power came from her, and asking the girl to go with her to a health clinic.

Kelly’s parents find out she skipped the last few classes to go to Planned Parenthood, and subject her to an awkward discussion about sex, STDs. She’s grounded, and forced to back goodies for her mom to give out at her anti-mutant hate-group meetings. She considers mischief, but doesn’t want anything that could be traced back to her, so no laxatives in the brownies.

They try to support Liam and help him get over whatever’s making him spiral, and discover that he’s Wildcat, sidekick to the White Lion (his older brother Logan, the perfect all-American boy he’s trying to live up to). He’s come to the conclusion that his after-school hero activities are more important than math tests, football, or Willa because he found something. He leads Tsunami to his own house under which is the lair of what looks like Dr. Wrath. His dad might just be a notorious supervillain. What is he supposed to do with that?

The team tried to follow-up on La Espada at AEGIS HQ. Agents were keen to get their report on Dr. Wrath’s lair and what they found there, but blew off their questions about seeing Daniela Santana or her sister. They insisted it was being taken care of. Loto wrote a note that they assured him they would get to Daniela to tell her that her sick sister was being taken care of. He didn’t leave with a feeling that she would actually get it.

Loto’s final scene for the night was waking up to a light in his bedroom from a portal La Espada cut through reality. She looked at him and asked, “You ready to help me fix what you screwed up?”

Last night’s Homecoming dance episode of our Masks RPG was lit.

Last night’s Homecoming dance episode of our Masks RPG was lit.

Last night’s Homecoming dance episode of our Masks RPG was lit. We decorated for the “Arctic Bliss” theme, made a playlist of high school dance classics, and then had our teen superhero characters attend Homecoming. What could go wrong?

While the others picked out their outfits, Torque (The Outsider) was busy faking his death. Panic (The Delinquent) saw his robot body turned into paper clips by his alien overseers. It was tragic! But…

…he showed up at Homecoming in his new, much-more-human body. Hooray!

Of course it turned out his powers had transferred too, and were much more unstable, which we discovered when he accidentally reversed gravity. Oops. (Playbook change: Outsider —> Nova)

Sonia (The Soldier) was asked to the dance by Kevin, and, suspiciously, her Forge handlers gave her permission to go. Furnace turned up and they had a heart-to-heart, and even shared a brief kiss. But it turns out the Forge somehow got a tracker on Furnace!

Captain Bowmaster (The Beacon) had a full night: dealing with his mom chaperoning, flirting/fighting with Red Cent and Katya (who may or may not be the same person…). Oh, and he was crowned Homecoming Prince!

Halfpenny (The Protégé) struck out with his date, Katya, by dropping her on a dip.

In response to a crisis at the dance (punch spiked with superpower drug Invictus) he took drastic action: ingesting some Invictus and the Bad Penny, he transformed into a monstrous new form! (Playbook change: Protégé to Transformed)

The day was saved, but the ramifications of the Salvatores’ actions are bound to be major. But no one can deny this was a Homecoming night to remember!