Has anyone seen a PbtA game that uses the following mechanic:
w3d6+stat – roll 3d6, take the worst two dice, add stat.
b3d6+stat – roll 3d6, take the best two dice, add stat.
The idea would be used similarly to how the worst/best of damage dice is used in Dungeon World, but in a game where damage is expressed similarly to the Apocalypse World harm mechanic.
If you’ve seen it, please let me know what game uses it so I can have a look. If you haven’t seen it, let me know what you think.