PBtA games give GM’s Moves and Fronts (or whatever you call them) that are designed to let you run game sessions…

PBtA games give GM’s Moves and Fronts (or whatever you call them) that are designed to let you run game sessions…

PBtA games give GM’s Moves and Fronts (or whatever you call them) that are designed to let you run game sessions that are coherent (things make sense and are genre appropriate) but don’t require a huge amount of preparation.

What PBtA game books explain best how to use the above at the table? Given that I won’t be running heavy PvP games, I don’t think that game would be Apocalypse World.

Think I’m finally done with this one.

Think I’m finally done with this one.

Originally shared by Adrian Thoen

Think I’m finally done with this one. An example of the Warhorse Archetype protecting her Intellect friend from being smashed by a giant robot.

#ImpulseDrive #MisfitsandSpaceships #RPG #PBTA #Archetype #Art #ThisRobotIsReallyHeavyYall

Hey gang, I’m planning on running the Regiment: Colonial Marines at #ettincon and have a favour to ask…

Hey gang, I’m planning on running the Regiment: Colonial Marines at #ettincon and have a favour to ask…

Hey gang, I’m planning on running the Regiment: Colonial Marines at #ettincon and have a favour to ask…

Does anyone have a copy of the variant Trooper / Gunner and Trooper that Schalghund posted back in the day?

The link for them posted is broken and my Indesign mojo is non-existent to make my own.

Thanks in advance!

Also, I have lots of Noofy made prop-porn to share for the game. Pics to follow 🙂

http://apocalypse-world.com/forums/index.php?topic=6322.0

Stepping back (barely) from the growing threats in our co-MC’ed Apocalypse World game, we look at character…

Stepping back (barely) from the growing threats in our co-MC’ed Apocalypse World game, we look at character…

Stepping back (barely) from the growing threats in our co-MC’ed Apocalypse World game, we look at character connections. A new PC joins (a second by one of the players), people open up finally, punches are thrown, and the Angel’s warlord brother shows up and makes it clear there are scarier things than Brainers.

http://www.noordinaryobsession.com/space-world-7-the-ties-that-bind-us-part-i/

Back for a second round.

Back for a second round.

Back for a second round.

This time we talk about how we knew PbtA and what were our initial thoughts about it. Also, a quick not serious discussion about City of Mist.

#podcast #PbtA #ExitoParcial

Originally shared by Oscar Iglesias

Ya está subido el segundo programa de #ExitoParcial a iVoox.

Hemos empezado a implementar algunas sugerencias que nos habéis dado sobre el piloto en lo que se refiere a música y audio.

Esperemos que lo disfrutéis

#podcast #PbtA junto a Ruben saldaña

Logo obra de Manu Sáez

Nota : en principio el programa es quincenal pero el primero lo subimos con retraso por problemas varios y si pasaba mas tiempo alguna cosa que comentamos en este se hubiera quedado un poco desfasada. Eso hace que otras mejoras no estén implementadas aun.

https://www.ivoox.com/exito-parcial-dia-2-primer-contacto-audios-mp3_rf_26088202_1.html

Hi everyone!

Hi everyone!

Hi everyone! On AW2E and the Lifestyle move, does everyone really use it at the beginning of each session? Sometimes the previous session ends in a cliffhanger or was just like a day in fiction time, what do you do on those cases. I’m curious how everyone uses this, specially ’cause I’m working on something like that for my #NahualRPG game.

Hey, someone asked about a place to talk about The King Is Dead – so mote it be! Talk, ask, discuss, whatever!

Hey, someone asked about a place to talk about The King Is Dead – so mote it be! Talk, ask, discuss, whatever!

Hey, someone asked about a place to talk about The King Is Dead – so mote it be! Talk, ask, discuss, whatever!

https://www.kickstarter.com/projects/226674021/the-king-is-dead-a-roleplaying-party-game/updates

I’ve got a question about Monster of the Week.

I’ve got a question about Monster of the Week.

I’ve got a question about Monster of the Week. How does it handle sandbox play. I know the game is set up to be played in various stages with the players finding the one thing that can defeat the monster. Does it fall apart if you don’t want to stick to this pattern?