Question: Killer with dermal plating and Hard move. He subtract both Synth and Meat during the Harm move.

Question: Killer with dermal plating and Hard move. He subtract both Synth and Meat during the Harm move.

Question: Killer with dermal plating and Hard move. He subtract both Synth and Meat during the Harm move.

Is it ok?

Still about hit points but now about vehicles/drones.

Still about hit points but now about vehicles/drones.

Still about hit points but now about vehicles/drones.

I think most drones should be one-shot with a little Armour, maybe  large drone needs 1 harm move.

But what about vehicles? Is there any rule of thumb for them?

Hey guys, I found out about The Sprawl after the kickstarter ended, but I’m excited to run a game for my friends…

Hey guys, I found out about The Sprawl after the kickstarter ended, but I’m excited to run a game for my friends…

Hey guys, I found out about The Sprawl after the kickstarter ended, but I’m excited to run a game for my friends this weekend. I was wondering when the newest ruleset should be out? I actually can’t wait!

hi

hi

hi

Yesterday I convinced my Cp2020 group to switch to Sprawl. I had some experience with the game. We will try to convert our former characters and this is the problem because 2 player is a cyborg (in a human Gemini body) So the actual question: How should I model a cyborg? I think they should receive +1 base armor, and/or they should access to a special move, (maybe Flesh is weak…) but I’m out of idea.

Having played a few sessions of this I have a couple of questions.

Having played a few sessions of this I have a couple of questions.

Having played a few sessions of this I have a couple of questions. Please note I am working off of the v0.2 rules since those are the only full set of rules I have access to. I’m excited for the full release.

1. Gangs. How do they work? By that, I mean do they work like in Apocalypse World where they have a collective harm rating? Also, what is the general consensus on the level of firepower of a not “well armed” gang? This one is a lot more subjective and up to the group, but I’m curious how you all handle it.

2. What is the best way to handle fire fights? If the party is in a shoot out with multiple enemies, how do I handle Mix-It Up and applying harm to that group especially if no +area weapons are available? I’m probably thinking about fire fights wrong due to too many video game rpgs and D&D.

I feel like I had another question, but it is slipping my mind… 

The Sprawl was the fifth most played game at Gen Con GoD!

The Sprawl was the fifth most played game at Gen Con GoD!

The Sprawl was the fifth most played game at Gen Con GoD!

How many of you played? What did you like most?

Originally shared by Jeremy Friesen

Some preliminary stats for Games on Demand at GenCon. 

114 Unique Games Played

Game and Player Hours (a 4 hour game with 3 people is 12 played hours)

Dungeon World 248

The Warren 144

Fate Core 108

Fiasco 102

The Sprawl 88

Project: Dark 80

Worlds in Peril 76

Monsterhearts 76

One aspect of this game I’m struggling with is keeping the Legwork phase from becoming just a series of rolls.

One aspect of this game I’m struggling with is keeping the Legwork phase from becoming just a series of rolls.

One aspect of this game I’m struggling with is keeping the Legwork phase from becoming just a series of rolls. I make sure to keep things in fiction, but I feel like there isn’t a lot of opportunity for roleplaying and interaction between characters. The Mission phase is the most important part, but I’m looking for ways to spice up Legwork.

How do you all keep the legwork phase interesting and cool?

My two-hour con scenario (The Downtown Datatheft) was well received at Gen Con over the weekend.

My two-hour con scenario (The Downtown Datatheft) was well received at Gen Con over the weekend.

My two-hour con scenario (The Downtown Datatheft) was well received at Gen Con over the weekend.

Here’s are a couple of teaser images. More to come!