Got a question about Emporium.

Got a question about Emporium.

Got a question about Emporium. I am unclear about the move’s questions – I get the intent, fiction-wise, but how are the +/- modifiers intended to work? Do the modifiers apply on “yes” answers only? If they apply regardless of the answer (which appears to be the way it is written), then it is a zero sum, and the roll is always unmodified.

We hit our third stretch goal for Kira Magrann to have a queer and feminist (af, I hope) setting with an adventure…

We hit our third stretch goal for Kira Magrann to have a queer and feminist (af, I hope) setting with an adventure…

We hit our third stretch goal for Kira Magrann to have a queer and feminist (af, I hope) setting with an adventure hook and lined up Dana Cameron, Kate Bullock, and Quinn Murphy for stretch goals!!

Any signal boosting would be appreciated, I would love to be able to support these wonderful people. To find out more about what they’re doing for the game, follow the link:

https://www.kickstarter.com/projects/samjokopublishing/the-veil-cascade-a-post-cyberpunk-roleplaying-game/posts/1891958

https://www.kickstarter.com/projects/samjokopublishing/the-veil-cascade-a-post-cyberpunk-roleplaying-game/posts/1891958

More doubts. This time The Onomastic.

More doubts. This time The Onomastic.

More doubts. This time The Onomastic.

The basic move seems a little difficult to use IMO. You need to gather components, what might take several seasons, to just roll once. I have been considering adding one more option:

– Keep one component.

This way you could choose to be less effective to retain some of the ability to repeat on the same individual.

Would that break something? Maybe I am just being to harsh with the gathering of components. I just feel difficult to keep gathering more and more personal details on the same person. Could you provide several examples of ‘major life events’, that is how components are defined in the playbook?

Hi, Fraser Simons

Hi, Fraser Simons

Hi, Fraser Simons

I am having some trouble with The Seeker.

There is a section called Insight that looks central to the layout but only comes into play if you take one concrete option for your surplus.

I also have some trouble differentiating it from answer. It seems with the surplus answer you get to the the GM something you want to discover along the session, while with Insight you get more or less the same but you get some clues beforehand so you have +1 when you face it? I am a little bit confused here. Could you elaborate on how they are supposed to work?

I hope this means there’s a chance of hearing some Veil on the One Shot Podcast

I hope this means there’s a chance of hearing some Veil on the One Shot Podcast

I hope this means there’s a chance of hearing some Veil on the One Shot Podcast

http://oneshotpodcast.com/podcasts/modifier/36-the-cascade-fraser-simons-cyberpunk-book-club/

Question about The Apparatus Playbook.

Question about The Apparatus Playbook.

Question about The Apparatus Playbook.

In the PDF there is a description of an Apparatus move called “Terminal”, however this move does not appear on the playbook sheet. Is this in error, or am I missing something?

Picked up the Cascade quickstart – the flavor in this game is phenomenal!

Picked up the Cascade quickstart – the flavor in this game is phenomenal!

Picked up the Cascade quickstart – the flavor in this game is phenomenal! Re-reading to get the rules in my head; this is very different from my usual jam.

Rules question – flashbacks: says to take the highest die from the roll and subtract it from the lower one, add that many emotion spikes. Which would result in a negative? Is that backwards, or am I missing something?

I am thrilled to be launching this and hope you’ll come along for this ride with me!

I am thrilled to be launching this and hope you’ll come along for this ride with me!

I am thrilled to be launching this and hope you’ll come along for this ride with me!

Here’s some of the stuff Cascade has in it:

New playbooks

Expanded resources on making a cyberpunk setting including a genre deconstruction by PhD candidate Clare Wall

Plugins (similar to compendium classes in Dungeon World)

A prepared setting in Taipei with a murder mystery inspired by Altered Carbon

and loads more!

https://www.kickstarter.com/projects/samjokopublishing/the-veil-cascade-a-post-cyberpunk-roleplaying-game