Great podcast for The Veil fans!

Great podcast for The Veil fans!

Great podcast for The Veil fans!

Originally shared by Gerald Rose

Just listened to the Modifier podcast featuring Fraser Simons talking about his great RPG The Veil, and the cyberpunk genre in the modern age. Recommend a listen if you are curious about The Veil RPG, or about how cyberpunk is changing as a genre.

http://oneshotpodcast.com/podcasts/modifier/36-the-cascade-fraser-simons-cyberpunk-book-club/

Hey again! So, another wave of questions, here it comes..

Hey again! So, another wave of questions, here it comes..

Hey again! So, another wave of questions, here it comes..

The Executive & The Honorbound

It seems like their booklet is so focused in their jobs (One about the jobs the board assign to them, and the other about the jobs the group enforcing giri assign to them). In order to make them a group, playing with this booklets, how should i make them join it?

The first idea that pops out is to make the assignments about NPC´s/Organizations that tie with the interests/jobs of the other PC´s

But then there´s that other idea about letting them use their Giri in order to ask for help from others…

Am i loosing something?

First Session

When you go past the worlbuilding phase and take the booklets, you have a bunch of interesting stuff created. But, how do you translate it into the first session? You talk about the mission structure of a crime, or an investigation, but i dont really know if my players would like to play something like that. That´s something ingrained in their jams, at the end of the day. Im guessing, but i think their jams have to be really engaging and proactive in order to make the first session smoothly…? Another idea was to “force” the players to have at least one of the “Goal type” Belief, so i can go along with that?

Thanks in advance!

Got a question about the Wayward’s Anchor move.

Got a question about the Wayward’s Anchor move.

Got a question about the Wayward’s Anchor move. I’ve read the playbook over and over and I just can’t figure out what Anchor does, either mechanically or in the fiction. What’s the point of tying the points? Anyone have any guidance here? Thanks in advance! Fraser Simons

Hey, what´s up! First, this game is so great! Congrats! The reading was really inspirational.

Hey, what´s up! First, this game is so great! Congrats! The reading was really inspirational.

Hey, what´s up! First, this game is so great! Congrats! The reading was really inspirational.

Im getting ready to play a game and i have two questions. If you could answer them, it would be really nice!

Apparatus

With the move “The Abyss stares back” im afraid the players could take advantage of “searching the vast accumulated knowledge of The Veil in an attempt to understand humanity and what your place may be in it” and “grinding” humanity points. I dont have a problem with the other part (interact with something new[…]). Is that a problem? It is designed that way? How could i treat it?

Jam in Character Creation

So, the Jam is presented as something that can tie the characters to each other in the setting (like the Giri Questions). How should i manage this? should i, like, insist in the relations between their jobs? Should i suggest something more thight, like, idk, a corporation where they all work?

Thanks in advance!

Got a question about Emporium.

Got a question about Emporium.

Got a question about Emporium. I am unclear about the move’s questions – I get the intent, fiction-wise, but how are the +/- modifiers intended to work? Do the modifiers apply on “yes” answers only? If they apply regardless of the answer (which appears to be the way it is written), then it is a zero sum, and the roll is always unmodified.

We hit our third stretch goal for Kira Magrann to have a queer and feminist (af, I hope) setting with an adventure…

We hit our third stretch goal for Kira Magrann to have a queer and feminist (af, I hope) setting with an adventure…

We hit our third stretch goal for Kira Magrann to have a queer and feminist (af, I hope) setting with an adventure hook and lined up Dana Cameron, Kate Bullock, and Quinn Murphy for stretch goals!!

Any signal boosting would be appreciated, I would love to be able to support these wonderful people. To find out more about what they’re doing for the game, follow the link:

https://www.kickstarter.com/projects/samjokopublishing/the-veil-cascade-a-post-cyberpunk-roleplaying-game/posts/1891958

https://www.kickstarter.com/projects/samjokopublishing/the-veil-cascade-a-post-cyberpunk-roleplaying-game/posts/1891958

I hope this means there’s a chance of hearing some Veil on the One Shot Podcast

I hope this means there’s a chance of hearing some Veil on the One Shot Podcast

I hope this means there’s a chance of hearing some Veil on the One Shot Podcast

http://oneshotpodcast.com/podcasts/modifier/36-the-cascade-fraser-simons-cyberpunk-book-club/

Picked up the Cascade quickstart – the flavor in this game is phenomenal!

Picked up the Cascade quickstart – the flavor in this game is phenomenal!

Picked up the Cascade quickstart – the flavor in this game is phenomenal! Re-reading to get the rules in my head; this is very different from my usual jam.

Rules question – flashbacks: says to take the highest die from the roll and subtract it from the lower one, add that many emotion spikes. Which would result in a negative? Is that backwards, or am I missing something?

I am thrilled to be launching this and hope you’ll come along for this ride with me!

I am thrilled to be launching this and hope you’ll come along for this ride with me!

I am thrilled to be launching this and hope you’ll come along for this ride with me!

Here’s some of the stuff Cascade has in it:

New playbooks

Expanded resources on making a cyberpunk setting including a genre deconstruction by PhD candidate Clare Wall

Plugins (similar to compendium classes in Dungeon World)

A prepared setting in Taipei with a murder mystery inspired by Altered Carbon

and loads more!

https://www.kickstarter.com/projects/samjokopublishing/the-veil-cascade-a-post-cyberpunk-roleplaying-game