I’m going to do a Convention style one shot game for some of my friends to see if anybody is interested in doing a…

I’m going to do a Convention style one shot game for some of my friends to see if anybody is interested in doing a…

I’m going to do a Convention style one shot game for some of my friends to see if anybody is interested in doing a campaign, is there a convention style one shot with pre-made characters to download somewhere? (I played a one shot at gen-con and the character sheets had some options to pick, including some ship upgrades which I thought was awesome). Just wanted to check before I start creating everything from scratch.

Thanks in advance for the help!

Carta Galaxia Development Update #14

Carta Galaxia Development Update #14

Carta Galaxia Development Update #14

Interesting result from my first attempt at a “Region Map”. I’m kinda digging it. It’s not written yet, but imagine the opposite page has more detailed descriptions of the locations in question.

The idea is to provide a Tourist-y overview of the region, how the various important areas interconnect, and generally provide spaces for Exciting Stuff to happen.

(Thanks to Todd Zircher who mentioned subway maps, which directly inspired the look here)

I’m still on the fence about the faction symbols on the map. On the one hand, easy to see who is present/active where. On the other hand, it might add too much visual clutter.

So. Thoughts? Opinions? Does this seem like a cool path to follow? Is it too complicated/difficult to read?

https://www.dropbox.com/s/bydtwml1hd04eue/TerritoryPrototype.docx?dl=0

So, what Xenos have you created? I’m playing around with the idea of an Uplifted, Gene-modded Cephalopod (Octopus).

So, what Xenos have you created? I’m playing around with the idea of an Uplifted, Gene-modded Cephalopod (Octopus).

So, what Xenos have you created? I’m playing around with the idea of an Uplifted, Gene-modded Cephalopod (Octopus).

Independent Society.

There are a couple paths I could go here, if they have Telepathy and Telekinetic Flight, that would help them communicate and get around in the air. Alternatively, the could rely on tech and wear an outfit which grants them mobility. I like the idea of the more hard science version, but their camouflage ability would be lost inside the suit…

What are the assumptions made when you make Xenos? Do they default to human-like abilities? In other words, do I need to buy Locomotion Swim and assume they can now walk? Or they can obviously swim, and I need to buy the ability to walk?

I’m curious about any ideas for this ‘Xeno’ you might have, and I’d be interested in hearing of other Xenos you’ve played with.

Carta Galaxia Development Update #13

Carta Galaxia Development Update #13

Carta Galaxia Development Update #13

Small update today. Tooling around with different layouts and designs for the Districts section. Basically an area of the world and its sub-locations, playgrounds and points of interest the characters can visit.

A lot of location-based suppliments can be rather dry. I’m hoping to give a sandbox feel, inviting further exploration.

On that note: If anyone knows of really stellar sandbox-y settings that are city/district-scale, I’d appreciate a heads up.

While I don’t quite have a layout/formula I like yet, I thought I’d share a small mindmap for one of the districts.

A quick question. My group have a couple of crews, a class 1 numerous tech crew and a class 0 Security crew.

A quick question. My group have a couple of crews, a class 1 numerous tech crew and a class 0 Security crew.

A quick question. My group have a couple of crews, a class 1 numerous tech crew and a class 0 Security crew.

Initially handed out, because as part of the colony it made sense but the tech crew have become there own character. The players naturally want to upgrade them. For the first time I’ve said everyone can donate an XP point but I was wandering how other people have handled this? (Have I some how missed a line somewhere explaining how you upgrade them in game?)

Also is there an upper limit to how far a crew could be upgraded?

Edit…

Also, I’ve just been looking, but I can’t see an actual list. I assume actual disposition’s are narrative and other than loyal, there isn’t an actual list. So I could presumably use tags like tired, angry and shocked ?

Carta Galaxia Development Update #12

Carta Galaxia Development Update #12

Carta Galaxia Development Update #12

Whuff, that was a tough one, but I finally managed to power through that last creative block.

New Faction Page: Zinya Biotech

Last but certainly not least of the factions Zinya biotech probably has the biggest division between their best and worst sides.

The protagonist Zinya is all about feeding the poor and healing the sick. Lots of opportunities for medical drama, pandemics/outbreaks, scientific discoveries, etc.

Zinya-the-antagonist is pretty horrific; genetic purity, experiment on civilians, create monsters, unleashing plagues, and so forth.

The faction is available in the link below, I invite you to take a look, tell me what you think.

Faction Chapter complete

And with that, the Faction chapter is done. More or less. I have to write a forward/intro, but the bulk of the work is done. Pretty dense chapter, too. 6 factions at 4 pages apiece, plus a page or two for the intro. Hopefully it won’t feel too overwhelming when put together.

New Debt System update

I had previously posted about the new Debt system I wanted to introduce. I appreciate all the feedback I got, and made a few adjustments accordingly (for example, agencies can all go to -5 Favor, even individuals). I also added (tentative) new rules for assigning Debt and Favor as part of character creation. (On the first page). I’d really appreciate feedback about that one, this whole system is very… new. Touchy. I want to make sure I’m not breaking anything.

Link to the new Debt System: https://www.dropbox.com/s/dhcyjlumc13lrni/Debt%20System.docx?dl=0

What’s Next

Next I’ll be doing a first pass on the Districts. These will be the locations the factions fight over, and provide the stage (and props) for the characters to be Big Damn Heroes.

I’m hoping to have a rough outline of a District posted very soon, so that I can use it as a template.

As always, thanks to this wonderful community for all your support, feedback, and participation.

-SG

https://www.dropbox.com/s/8iielkwf3bq10v5/Zinya.docx?dl=0

I am new to uncharted worlds and was wondering if i understood this correctly.

I am new to uncharted worlds and was wondering if i understood this correctly.

I am new to uncharted worlds and was wondering if i understood this correctly. Once stats are selected at character creation , they are pretty much set in stone and can’t be increased through experience?

“An uncharted world, in the deeps of space.

“An uncharted world, in the deeps of space.

“An uncharted world, in the deeps of space. What emergency caused your crew to make the Wild Jump that led you to this system?”

I’m experimenting with a brief format for creating story prompts, using clip art as inspiration to get me started. I’ve got enough of these now to share, and I welcome any feedback. (You can also comment on the doc, if I’ve set it up right.)

The intent is to create evocative images (“Details” / “Discoveries”), and then Prompts related to each, followed up with a worksheet space for Threats, Factions, Moves, etc.

Feel free also to kick the tires in play. What other types of question would you ask?

https://drive.google.com/file/d/1oIqpJ4anEF-r6YztJuAs8NTFy8p6fYcX/view?usp=sharing