Howdy.

Howdy.

Howdy.

I’m currently getting a game of US together, and can’t wait to play.

I do have a question on the Wolf. His Corruption reads: “When you begin the hunt for someone, mark Corruption.”

The Bloodhound move reads: “When you hunt someone…”

Am I correct to assume the Corruption move is fed by the Bloodhound?

If so, seems a little harsh, compared to the other playbooks. As if being penalized for using the Wolf’s character move.

A couple questions:

A couple questions:

A couple questions:

1. Has anyone tried using a school (and places nearby) as the game’s “city”? I’m intending to run a short campaign set at a high school with weird goings-on, and so far can’t see any reason it shouldn’t work well. The band room where the Fae kids hang out, instead of the Winter Queen’s penthouse; the vamp homecoming queen with all the standard popular-girl retinue, instead of the vampire gang running the local drug ring.

2. Will it break things to use Unleash an Attack for verbal attacks as well as physical attacks? It makes a lot of sense for the setting. Could be with a whole new harm track, or just use the same for both.

To be clear, I don’t want to run Monsterhearts with this; strictly the same sort of story Urban Shadows is made to tell, just in a much smaller and more specific context.

Hi, Nth question about the Vamp’s Web.

Hi, Nth question about the Vamp’s Web.

Hi, Nth question about the Vamp’s Web.

We know that it activates during play, that is, debts earned through character creation don’t count.

Both PCs and NPCs can enter a Web, and when they do, they owe a debt to the Vamp.

What about if a PC/NPC asks direclty for a favour? They enter the web and owe one, or two (one for the faour, one for the move)?

And, what about if a PC cashes in a debt with the Vamp?

Let’s say my Orcale friend calls me (comes to me) to find who wants to murder her, cashing a debt I owe her. Now, she looks like Salma Hayek, so I would help her anyway, but rulez iz rulez…

Which move is this? Cashing in? Enter the Web? Or both?

In the end, we decide to erase MY debt, and make her enter the web, plus she owes me one.

I’d like it to be this way, showing how parasitic the Vamp is.

I see now that Apocalypse World has recently received a second edition.

I see now that Apocalypse World has recently received a second edition.

I see now that Apocalypse World has recently received a second edition. Will Urban Shadows get a second edition now with the newer rules?

Also, How well does Urban Shadows play? I recently almost got into Vampire the Requiem but was put off by some of the writing. I really want to do something that is a cross between the politics of Vampire the Masquerade, the urban fantasy of The Dresden Files, and the interpersonal drama of Forever Knight.

Can Urban Shadows do all of this well?

Things are coming to a head.

Things are coming to a head.

Things are coming to a head. Various threats have been maneuvered to the Vamp’s wine bar (not his haven, that’s the VIP back room)

– the Fae is meeting a witch known for taking things from those weaker than her who also has a couple redcap slaves/bodyguards. They’re making an important trade (will she act honorably? will he help his brethren?)

– the Veteran is staked out in his truck with a “good” demon child named Stephanie, waiting for the strange human who is somehow killing and consuming demons (is this demon even worth saving? what power allows one to consume a demon?)

– the Vamp has hidden his nature from a group of hunters who rolled in to town and was able to turn their leader into his thrall, but they’re suspicious (will they find out their leader has been compromised? will they lash out in a bar full of supernatural folk?)

– the Spectre’s daughter and Link follows the Vamp around, romanticizing the vampire lifestyle. The Vamp intends to make her his ghoul (will she agree? will the Spectre reveal himself to her?)

– Two ghouls of a rival vampire are looking for the Spectre, who agreed to help them with some local wolves being nuisance, but bailed

– Some of those wolves show up, looking for the master of the ghouls that killed one of their pack in the park the previous night

So all this stuff is sort of happening at once at the beginning of this session in the wine bar. How does it turn out? What tinder ignites first? WHAT DO YOU DO?

Brand New To PbtA Games

Brand New To PbtA Games

Brand New To PbtA Games

I’ve been an RPGer since I was a kid (35ish years ago).

I’ve been looking around for new systems to try out lately. I’m favoring game systems like Cortex Plus that are quick, easy, and involve the player at the table more in the narration.

I stumbled onto PbtA games and hacks and want to learn more before I get my hopes up and buy.

In looking at PbtA games, Urban Shadows stuck out. Very World of Darkness with one rules system (as far as I can see). I was a WoD fan from day one, but one of the things that I disliked was the fact that each group (vampire, garou, mage, etc) was almost its own game when it came to rules about their specialties. An expert in Vampire may very well have been a failure when trying to understand Mage rules, and so on.

So my questions to the community here are:

1. How fast is action resolution? I prefer Cortex Plus’ one or two rolls then done over rolling dice for four hours to accomplish ten seconds of action.

2. How much is the player at your table involved in the narrative process of an adventure?

3. Is there a single general rule-set that defines each supernatural class or, as I mention above, is each class a brand new set of rules?

Thank you for your time and your help, all! 🙂

The group I play with generally only does four or five session campaigns (we did a one-off with Uncharted Worlds.

The group I play with generally only does four or five session campaigns (we did a one-off with Uncharted Worlds.

The group I play with generally only does four or five session campaigns (we did a one-off with Uncharted Worlds. They loved it and I’m hoping to convince them to do more ;)). Is US suitable for that brief of a campaign?

What happens when a faction hits +4?

What happens when a faction hits +4?

What happens when a faction hits +4? Or for that matter, if it hits -4? I’ve seen posts in this community about the +4 getting xp and the -4 getting corruption. But I can’t find that supported in the game text. Anyone know if that’s still the rule, or do we just leave +4’s as +4’s?

I think that fan made content, and archetypes being separated causes a lot of issues, since archetypes is what…

I think that fan made content, and archetypes being separated causes a lot of issues, since archetypes is what…

I think that fan made content, and archetypes being separated causes a lot of issues, since archetypes is what people usually do most; the trouble is apparent when clicking on both tabs.