I have three things…

I have three things…

I have three things…

1. Will all the new archetypes be available for purchase by people who were unable to back the kickstarter? Will some be held as exclusive to backers?

2. I hear tell of a Vessel archetype, and I can only assume it’s concept is loosely based on a Frankensteinian patchworkman concept. My question is do you think a player would be able to play a gargoyle style character reminiscent to the old Gargoyles tv show via the archetype?

3. This is a great game and I never new how much I needed it in my life. Thank you for taking the time to develop it.

Got a question!

Got a question!

Got a question! I’m going to be playing a Hunter in an upcoming game (first game since I’ve had the full final rules on-hand), and I was wondering what the heck the anchored tag from the Enchanted weapon feature does. Couldn’t find it in the core rules or in the Hunter playbook or anywhere else, so I asked the other players, and one of them said that it meant the weapon could be summoned and banished at will (bitchin’ feature, by the way).

I asked where he’d gotten that info, and he said that his friend had heard it from one of the authors. Dunno if that’s true or not, but anyway: my question is, can we get a definition for this tag (whether it’s the above or whatever else) added into the pdf? Having it in the hard copy would be great too if you guys are still looking for a printer and can still edit things, but I understand if it’s too far along for that. I wouldn’t care so much, only neither the tag’s name nor the name of the feature are especially self-explanatory like most of the other tags are.

Edit: Oh, okay, I see a discussion on this very thing from earlier this month, so I know Andrew’s aware of it at least. Still, the explanation given there isn’t especially satisfying; even if it’s mean to be open to interpretation, I’d still like that intention to be outlined in the rulebook, since every other tag has its intention lined out. Again, the name isn’t very illuminating.

Hi, I have downloaded the rules and playsheets and read them all and they are great but can’t find the MC sheet.

Hi, I have downloaded the rules and playsheets and read them all and they are great but can’t find the MC sheet.

Hi, I have downloaded the rules and playsheets and read them all and they are great but can’t find the MC sheet. Where is it?

Thanks in advance… IC

So happy Urban Shadows is finalized. It looks great!

So happy Urban Shadows is finalized. It looks great!

So happy Urban Shadows is finalized. It looks great!

One small thing, though: my Veteran sheet in the Playbooks befell a formatting mishap. The Harm boxes don’t line up with the lines and the bottom two actually fall too low, covering up the “When you” in the paragraph below explaining Harm. I downloaded the file a second time from DTRPG and it’s still there. Has this happened to anyone else?

If you’re a backer of the Kickstarter then you should check out the latest backer-exclusive update.

If you’re a backer of the Kickstarter then you should check out the latest backer-exclusive update.

If you’re a backer of the Kickstarter then you should check out the latest backer-exclusive update. We have the first full proof of the PDF available for you to preview and comment on.

If things stay on track in the coming weeks, we expect soft cover books will be available to purchase at GenCon with backer books shipping just before then. Exciting times, everyone!

https://www.kickstarter.com/projects/1287928832/urban-shadows-rpg/posts/1281122

Hey Andrew Medeiros , I just opened the latest playset files and It looks like the Fae typo (Wild -1) is still in…

Hey Andrew Medeiros , I just opened the latest playset files and It looks like the Fae typo (Wild -1) is still in…

Hey Andrew Medeiros , I just opened the latest playset files and It looks like the Fae typo (Wild -1) is still in there. Just wanted to let you know.