Here are some updated character sheets a friend of mine made for the 1.6 version of Worlds in Peril.

Here are some updated character sheets a friend of mine made for the 1.6 version of Worlds in Peril.

Here are some updated character sheets a friend of mine made for the 1.6 version of Worlds in Peril.

https://drive.google.com/file/d/0B0d9TAoIzcKXRnJITUJuSE1QN1E/edit?usp=sharing

https://drive.google.com/file/d/0B0d9TAoIzcKXRnJITUJuSE1QN1E/edit?usp=sharing

Indie+ recently did an urban shadows demo on hangouts would be great to see one of these for Worlds in Peril.

Indie+ recently did an urban shadows demo on hangouts would be great to see one of these for Worlds in Peril.

Indie+ recently did an urban shadows demo on hangouts would be great to see one of these for Worlds in Peril.. Hint hint

I’m pretty late to the Worlds party and I didn’t know about this game during the kickstarter so I am just wondering…

I’m pretty late to the Worlds party and I didn’t know about this game during the kickstarter so I am just wondering…

I’m pretty late to the Worlds party and I didn’t know about this game during the kickstarter so I am just wondering if there is any way I can still get in on the party and get this game book?

In the Fit in move do your character have to face the complication triggered from a 7-9 result with the condition…

In the Fit in move do your character have to face the complication triggered from a 7-9 result with the condition…

In the Fit in move do your character have to face the complication triggered from a 7-9 result with the condition penalties? My guess is that indeed he/she has to apply the condition penalties as long as the EIC triggers the complication during the “healing” scene. Is that right?

Bonds are a weird thing.

Bonds are a weird thing.

Bonds are a weird thing. You as a player choose how many bond points your character have with a person, ally, city, organization, etc.  Then while playing you can lower those bonds by burning them for your character to get a boost, but in turn those persons, allies, citizens or organization lower their perception of you. So, Bonds are not about what your character feel about the bonded but the other way around – how they feel about your character.

Things get complicated when a character Serves and Protects another character. Then, you as a player can choose to create or advance a Bond with you character to that other character. That effectively means that the other character increases his/her perception about you (that sounds good!). But then, the other character can raise his/her bond with you as well, which means that other character can modify your character perception about him/her, effectively messing with your character point of view (which sounds weird): “Hey, thanks for helping me! I’m sure your are now more engaged with me, don’t you? (I raise a bond with you).

Does it sound right?

Starting to dig into Worlds in Peril in hopes to do a Superhero world falls into apocalypse campaign.

Starting to dig into Worlds in Peril in hopes to do a Superhero world falls into apocalypse campaign.

Starting to dig into Worlds in Peril in hopes to do a Superhero world falls into apocalypse campaign… a port from our present campaign.

Question; how does one structure a chase structure in game? I have not ran Apocalypse Engine games and only played few con games with Apocalypse World and Monsterhearts and the move structure isn’t intuitive. I didn’t find “chase” term in the doc.

First thought was to make the chase itself a opposotion with set consequences it cantake and add few moves on it… Is there an example on chases in World in Peril and I just missed it skimming the book and searching the Chase term?

Thanks on advance. 🙂

Hey, those of you who supported the KS at a level that lets you be in the book as a sidekick, what kind of names and…

Hey, those of you who supported the KS at a level that lets you be in the book as a sidekick, what kind of names and…

Hey, those of you who supported the KS at a level that lets you be in the book as a sidekick, what kind of names and origins have you been submitting?  Serious character names and ideas, “real” names and backgrounds for yourselves, of goofiness.

Thanks for your support everyone, this game is going to be awesome thanks to all you generous backers and things are…

Thanks for your support everyone, this game is going to be awesome thanks to all you generous backers and things are…

Thanks for your support everyone, this game is going to be awesome thanks to all you generous backers and things are just getting started!