What sort of setting prep do you do for the physical space where you play?

What sort of setting prep do you do for the physical space where you play?

What sort of setting prep do you do for the physical space where you play? I mean beyond making sure it’s clean enough for your friends and having some snacks on hand. Mood lighting? Background music? Focal points of a rusted hubcap, a string of child’s beads, and an ancient can of yams?

I just listened to the Walking Eye Podcast of Durance and found the idea of oaths to be really interesting.

I just listened to the Walking Eye Podcast of Durance and found the idea of oaths to be really interesting.

I just listened to the Walking Eye Podcast of Durance and found the idea of oaths to be really interesting. Does anyone have an idea about how to integrate a move that deals with an Oath you have sworn? 

For my first 3 sessions i forgot to ask questions from the psychic maelstorm.

For my first 3 sessions i forgot to ask questions from the psychic maelstorm.

For my first 3 sessions i forgot to ask questions from the psychic maelstorm. We established how it looks for them but it hasn’t gotten into their mind. I have to start this tomorrow. Should i just ask them stuff or give them a bit of a preamble like

“You know on how you open your brain you get this information? Well the psychic maelstorm also reads you and want’s to know certain stuff. It’s weird like that” ?

What variants have people played?

What variants have people played?

What variants have people played?

I’ve run base, and played it a little bit. I’d like to play it a bit more and have a fairly amusing, but probably of limited appeal, idea for backdrop if I run it again. I tried running it via post on G+ and found that it worked OK but a lot of the immediate energy of the game was missing. When combined with the normal play by post problem of not having set times to interact, and thus letting it easily slip off the radar to interact with, it killed it.

I’ve read Dungeon World but not played it (I missed the session my group tried it).

We’re currently two sessions into the Regiment, and I quite like it. I feel like it needs some more of the structural elements on the MC end, but given how raw it is in the release, it is working pretty well. The engine works really well for the chaotic experience of battle.

One thing the Apocalypse World rules are lacking is some way of determining languages that are understood.

One thing the Apocalypse World rules are lacking is some way of determining languages that are understood.

One thing the Apocalypse World rules are lacking is some way of determining languages that are understood. There are two options: character can just get languages throughout play, or start with additional languages based on their Sharp (+1 = 1 extra language, +2 = 2 extra). Or I was thinking I could make it a roll: every time a character is confronted by a language in-game they could roll+sharp and on a miss they don’t understand anything, on a 7-9 they know a few words but conversation is stilted and slow, and on a 10+ they know enough to converse. 13+ they are fluent. You can only roll for each language once, unless you advance the move. Thoughts? Criticism? Better ideas?

So when a Faceless rolls Norman and get’s a 10+ he get’s experience.

So when a Faceless rolls Norman and get’s a 10+ he get’s experience.

So when a Faceless rolls Norman and get’s a 10+ he get’s experience.

Does he get it when he DOES what the masks tells him to do or just when he get’s the advice?

Does he just have to try it or does he has to succeed?

In my understanding he has to set out to do it but but it’s okay if he fails, he still get’s XP 

Ok, first try posting something in a community didn’t ended well, let’ try again.

Ok, first try posting something in a community didn’t ended well, let’ try again.

Ok, first try posting something in a community didn’t ended well, let’ try again.

Apocalypse World: three new harm moves

by Paul Tarussov 

This is serious stuff.

Being able to remove all that nasty numbers sounds like a ticket to heaven for me.

Now i just need to give it a try, sooner or later.

Link: http://goo.gl/Vz17Y

Via: John Stavropoulos 

Guess who just found Saga of the Icelanders in their spam folder? It’s me!

Guess who just found Saga of the Icelanders in their spam folder? It’s me!

Guess who just found Saga of the Icelanders in their spam folder? It’s me!

Getting all excited about reading it now! I read a very early draft and liked it, but that was a long time ago. I bet there have been some cool changes since then!

Hi folks!

Hi folks!

Hi folks! Here’s a cozy little corner to talk about all things Apocalyptic. I do have to recommend http://apocalypse-world.com/ and the forums there for lots of juicy goodness. In a bit, I’ll be putting up some sub-sections here. For now, hey, how about everyone say a few things about their very first ApW character?

http://apocalypse-world.com/