The pusher gets a neural interface but it doesn’t get an add on like the other playbooks that start with a neural…

The pusher gets a neural interface but it doesn’t get an add on like the other playbooks that start with a neural…

The pusher gets a neural interface but it doesn’t get an add on like the other playbooks that start with a neural interface. Why is that?

you can just add cosmetic cyberware for free. Isn’t a neural interface with out any add-ons or tags just cosmetic cyberware? I guess it is better than cosmetic cyberware, if you plug the NI into a car you can get read outs, a linked gun you could get bullets remaining or barrel temperature, and should can connect to the interface but there is no game mechanic advantage to getting that piece of cyberware at character creation.

I’m really enjoying the sprawl.

I’m really enjoying the sprawl.

I’m really enjoying the sprawl. There are currently 10 playbooks. Has anyone created any alternate playbooks? In my mind, the only one that might be missing would be the courier, a courier could be recreated with some of the other playbooks but couriers are somewhat iconic cyberpunk I wonder if they should have their own playbook. Any other ideas on cyberpunk playbooks not covered in the book?

Looking through the Tech Playbook Areas of Expertise, Some say you have and some say you begin with.

Looking through the Tech Playbook Areas of Expertise, Some say you have and some say you begin with.

Looking through the Tech Playbook Areas of Expertise, Some say you have and some say you begin with. If you take an advance gaining a new area of expertise that says you begin with do you not get that with the advance or do you gain the full benefit whether you take it a character creation or as an advance?