Question – I’ve been re-re-re-watching Young Justice and a lot of the time, the Team is facing groups of villains. Most of the examples I’ve seen (and the one time I’ve played) have a team of kids facing a single foe, or occasionally a squad of mooks. How do folks manage things like the Team vs the Injustice League where there are lots of folks handing out Powerful Blows.
Also, and I may have missed this, is there a mechanic for “and then you both get gassed and wake up in Harm’s dungeon”? In other games, I’d hand everyone a Fate / Drama / Hero point. Should I award Team for that?
Lastly, I know that one could easily make the YJ Team with playbooks, but I’m fuzzy on making villains. Has anyone thrown together villain cards for the various villains in YJ, just so I can get a handle on how to adapt the fiction to the rules? The Villain Deck is awesome but I’m not sure how Rampage (Villain Deck) compares to Solomon Grundy or the Abomination.