I’m seeing duplicate stat options for the Remnant in both the core book pdf, and the Handout Sheets pdf.

I’m seeing duplicate stat options for the Remnant in both the core book pdf, and the Handout Sheets pdf.

I’m seeing duplicate stat options for the Remnant in both the core book pdf, and the Handout Sheets pdf.

• Force -1, Lore +1, Steel +1, Sway 0

• Force -1, Lore +1, Steel 0, Sway +1

• Force -1, Lore +1, Steel 0, Sway +1

Does anybody know what the last stat option is actually supposed to be?

I noticed that the Titanomachy quickstart was updated on DTRPG, but there were no notes on what changed.

I noticed that the Titanomachy quickstart was updated on DTRPG, but there were no notes on what changed.

I noticed that the Titanomachy quickstart was updated on DTRPG, but there were no notes on what changed. Has it been updated to match the current/final 2e rules?

Do Quick Characters Tool Up using the surpluses of their family or are they only able to access the family’s basic…

Do Quick Characters Tool Up using the surpluses of their family or are they only able to access the family’s basic…

Do Quick Characters Tool Up using the surpluses of their family or are they only able to access the family’s basic supplies?

Is there a way to do inheritance for an NPC faction?

Is there a way to do inheritance for an NPC faction?

Is there a way to do inheritance for an NPC faction?

For example. Hook is out exploring with his buddies from the local scavenger tribe “The Scrappers”. Another player wants in on the action and decides to write up a quick character, taking on the role of Schrapnel, the lead scrapper on the expedition.

“The Scrappers” are an NPC faction, not a Family playbook, and therefore have no inheritance. So what happens here?

One of the tool up surplus options is to add a quality level to a group of followers.

One of the tool up surplus options is to add a quality level to a group of followers.

One of the tool up surplus options is to add a quality level to a group of followers. Could a player add a quality level to a group of Quality 0, creating a new group of temporary followers for a scene? Or is it reserved only for existing followers?

Anyone ever tried a “Long Night” L:LAtR setting?

Anyone ever tried a “Long Night” L:LAtR setting?

Anyone ever tried a “Long Night” L:LAtR setting?

The term was originally coined by Poul Anderson in 1983. It refers to a dark age that comes after the collapse of an interstellar empire. Colonized worlds that do not have the technological or industrial base to be self-sustaining without help from the extra-solar empire suddenly find themselves devolving to an agrarian society to survive, with only a few pockets of advanced technology left. Contact may not be made with other worlds for millennia, so the memories of the empire and their tech eventually take on an almost mythical quality.

Hey guys!

Hey guys!

Hey guys! I’m gonna master Legacy 2e soon but I don’t really get how combat works. My players and I are used to the typical DW action and the one in Rhapsody of Blood seems more closely related to the experience than Legacy Core. Are threats supposed to dealt out with just one blow? It’s quite confusing, we like dragged out, engaging combat , specially against large threats.

Is there a way to train recruits to a follower with expertise?

Is there a way to train recruits to a follower with expertise?

Is there a way to train recruits to a follower with expertise?

Intuitively this is what recruits are for, but I could find anything in the book that references it.

I understand I could Just follow the fiction, but I feel like there should be a cost but the surpluses don’t seem to me to correlate to training. Maybe surplus progress could fit.

For the Cultivators’ Recycling, do you need to dissect an unnatural creature to activate the second half of the move?

For the Cultivators’ Recycling, do you need to dissect an unnatural creature to activate the second half of the move?

For the Cultivators’ Recycling, do you need to dissect an unnatural creature to activate the second half of the move?

In using the second half of the move, do you sacrifice a Surplus and then erase another Surplus as per the Cultivate move, or does the sacrificed Surplus replace the erased one?