Just published this for Dungeon world , but could be converted to MotW…
Just published this for Dungeon world , but could be converted to MotW…
Just published this for Dungeon world , but could be converted to MotW…
Just published this for Dungeon world , but could be converted to MotW…
Just published this for Dungeon world , but could be converted to MotW…
Hey everyone, this is a working draft of my first mystery, which I’m planning to run with 3-4 friends this coming…
Hey everyone, this is a working draft of my first mystery, which I’m planning to run with 3-4 friends this coming Saturday. I’ve never played any kind of tabletop RPG before so any advice is much appreciated! Especially if the concept is too convoluted, plot holey, or at all problematic. I was inspired by Nathan Shields’ thrillclaws from Keep Calm and Carry On and borrowed some aspects of their attacks ^_^ Many thanks for sharing that mystery!
Any ideas for a fun Halloween one shot?
Any ideas for a fun Halloween one shot? I have D&D group that I’m trying to get to branch out into other systems and I think this would be a great time to try it.
https://www.valdostadailytimes.com/news/local_news/hundreds-of-teeth-found-in-downtown-valdosta-wall/article_2c6a0635…
Muddy Buddies, a new mystery by yours truly.
Muddy Buddies, a new mystery by yours truly.
The local marsh is the perfect location for an upcoming mud run, the MarshMallow 5K. For three miles, contestants will be slogging through the mud, through challenging obstacles, and, unbeknownst to them, avoiding the supernatural.
‘Headless Chicken Monster’ Spotted in Southern Ocean – Geek.com
Can you please summarize for me the concepts and clocks for arc that you have run?
Can you please summarize for me the concepts and clocks for arc that you have run?
I’m trying to come up with an arc and I have no idea how to set up the clock, should each step be a mystery, but then if hunters kill every monster the last step doesn’t make sense etc, so I’m looking for examples.
Initiate – Mentor move – miss condition – how to?
Initiate – Mentor move – miss condition – how to?
“On a miss, your question causes trouble.”
My player has a mentor that is somewhere else, so contact will be through a phone, I have no idea how to apply miss condition in an interesting way. Please give me some examples of what would you have done?
Should I work with the player for mentor to be more directly involved or that contact should be more personal or maybe more mystic like though meditation or something?
So one of my players is using the Changeling playbook and wants to use Constant Companion so she has an ally.
So one of my players is using the Changeling playbook and wants to use Constant Companion so she has an ally. In the mystery, at some point stuffed animals are going to come to life, and I was going to surprise her by giving her that for an ally, however, after talking to her, she wants a Backup Ally, and stuffed animals aren’t exactly known for their fighting prowess.
So I see three options
Have her go ahead and make her own backup ally and drop the bear-as-ally thing, either turning it against the team or just making it ineffectual (the other stuffed animals are going to be spies for the monster)
Give the bear some kind of magic attacks for backup with some kinda bs about it having absorbed magic coming off the changeling girl over the years
Or I have her make her own ally and still have the bear come into play as a lieutenant. Maybe one that works with the entire team instead of just the one hunter.
Thoughts? Also, how do you guys usually handle backup Allies?
Hi everyone, I have a question that probably stems from never having DM/GM’d before: do you have any advice for…
Hi everyone, I have a question that probably stems from never having DM/GM’d before: do you have any advice for smoothly moving the clock forward? I don’t mean the countdown per se, but deciding when to make time jumps, skip boring stuff like unnecessary meals, etc. I’m working on a mystery where the monster feeds at night, and the clues I’ve prepared could easily be found the first day they arrive (hunters arrive after first attack to look for missing person). Is that okay? Maybe I should ask the hunters what they want to do, and they can help decide what scene to play out next, e.g., do we skip a dinner scene or have all the chars come together share what they learned? Maybe it will be easy to decide in the moment, but I’ve never played a tabletop RPG before and I’m not sure how much narrative control I should share with the hunters 😀 Any advice is welcome!