Hello, folks!
Urban Shadows corerules talk enough about group advancements, such as “lead or join a Vampire Clan” and “lead or join a Wolf Pack”, which allow the PCs trigger new moves… In that logic, it wouldn’t work well if firts session characters started the game as members of those kind of association. For example: the Vamp should start the game alone, without a clan, and then develop relationships that move the story to the point they join or lead a clan. Then, my question is: the MC needs to deny the Vamp, the Wolf, the Spectre and so on starting the game as a member of such a community?