Im new to Apocalypse world but love what i’m seeing.
Although I do have a couple of hopefully not too silly questions.
1. Advantages for PC’s.
From what i’m reading this is how you intend to handle the Batmen, Black Widows & Hawkeyes of comicness. Normal people with gadgets, but I can’t find anything that actually explains “mechanically” how a starting character would start with them or how / if they differ (I’m thinking since they come with a built in “easy to remove from player” they automatically bestow a “bond” point?)
2. Powers & Bond Points
I’m slightly confused about how these build up in character generation, and the chart on page 19.
Assuming I have 2 PC’s (say Black Widow & Quicksilver to use 2 known quantities)
Both begin with 3 bonds
(For brevity’s sake I’m not doing a full run down and ignoring advantages for now)
– BLACK WIDOW –
The idea is to create a very normal human but exceptionally resourceful (using Bond points)
POWER: Even Bond didn’t have these toys
POWER: Tactical, acrobatic martial artist
:simple: The Widows multipurpose Spy Bracelets
(Equipment thats difficult to remove)
(may not inflict critical conditions)
:difficult: The Queen of Manipulation
(Must be able to either speak or be seen)
(can not inflict critical conditions unless she can both be seen & heard)
:borderline: I can keep up with anyone, even aliens
(Still only a well trained Olympic athlete)
(gains minor condition ‘tired, need a moment ‘ after trying to keep up with a super powered being)
– QUICKSILVER –
The idea is to create a very simple to play character
POWER: Super fast movement
POWER: Mutant Physique
:simple: Accelerated movement
(loses speed and control if he has no surface to run on)
:difficult: I run fast enough to cause Cyclones
:borderline: I can fly like a helicopter if I spin at super speeds
——————————–
So does this mean that
Black Widow has 3+6 = 9 Bonds & a bond threshold of 9
Quicksilver has 3+1 = 4 bonds & a bond threshold of 4
Using the chart on page 18, Quicksilver using his one extra bond to gain
:simple: rapid fire fist barrage
Then MUST spend the remaining bonds and can not have any more bonds added until he spends experience.
Black Widow 1
Mutant community 1
Wanda Maximoff(NPC) 1
Meanwhile the Black Widow decides a big part of her character is knowing people so..
She takes the required
Quicksilver 1
Russian spy networks 2
New York 1
Then takes:
Lawyer Matt Murdock 2
SHIELD agency 2
‘Insert Superhero team’ 1
Hope that makes sense, sorry it became a bit long.